Sparkle 🚀
Sparkle is a modern, high-performance, low-level, cross-platform game engine built on .NET 10 and C# 14.
Caution
This repository is still a work in progress.
✨ Features ✨
- 🎬 Scene system for seamless transitions and organization
- 🏗️ Entity system for flexible game object management
- 🚜 Terrain system for efficient rendering and dynamic landscapes
- ⚙️ Powerful 2D/3D physics system for realistic interactions
- 💨 Particle system for stunning visual effects
- 🖥️ Overlay system for intuitive UI and HUD elements
- 🖌️ GUI system for easy-to-use interfaces
- 📦 Content manager for streamlined asset loading and organization
🪙 Installation - Nuget
dotnet add package Sparkle --version [VERSION]
📖 [Installation - From source]
- Clone this repository.
- Add
Sparkle.csprojas a reference to your project.
⭐ Getting Started
Explore our Documentation to kick off smoothly.
📚 Libraries - Nuget
💻 Supported Platforms
| DX11 | Vulkan | OpenGL | OpenGL-ES | Metal | |
|---|---|---|---|---|---|
| ✔️ | ✔️ | ✔️ | ✔️ | ❌ | |
| ⚠️ | ✔️ | ✔️ | ✔️ | ❌ | |
| ❌ | ⚠️ | ✔️ | ❌ | ✔️ | |
| ❌ | 🔜 | 🔜 | ❌ | 🔜 | |
| ❌ | 🔜 | ❌ | 🔜 | 🔜 |
⚠️ - Requires a translation layer like DXVK or MoltenVK.
🧑 Contributors
✉️ Reach us
✍️ Acknowledgement
This library is available under the MIT license.